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 5. EMOTIONS

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Mellicious
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Mellicious


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PostSubject: 5. EMOTIONS   5. EMOTIONS Icon_minitimeSun Mar 22, 2009 1:35 pm

Players should always control emotions and behave in a friendly conduct. The fact that someone might like uh Bush over Obama for example, should not end in a war were names are called.
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5. EMOTIONS
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