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PostSubject: Heroes   Heroes Icon_minitimeTue May 27, 2014 11:39 am

Go crazy

Code:

[u][b]General Information[/b][/u]
[b]Full Name:[/b]

[b]Codename or Alias:[/b]

[b]Gender:[/b]

[b]Age:[/b]

[b]Birthdate:[/b]

[b]Place Of Birth:[/b]

[b]Occupation/Status:[/b]

[b]Alignment:[/b]

[b]Skills & Abilities:[/b]

[b]Weapons/Items:[/b]


[u][b]Personality[/b][/u]

[b]Likes:[/b]

[b]Dislikes:[/b]

[b]Fears:[/b]

[b]Bad Habits:[/b]

[b]Orientation:[/b]

[b]Personality:[/b]


[u][b]Background[/b][/u]
[b]Siblings:[/b]

[b]Mother: [/b]

[b]Father:[/b]

[b]History:[/b]



Last edited by Twi on Tue Mar 03, 2015 6:17 pm; edited 1 time in total
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PostSubject: Re: Heroes   Heroes Icon_minitimeTue May 27, 2014 9:54 pm

General Information
Full Name
Peter Sage
Codename
Wiseacre
Gender
Male
Age
21
Height
5' 9"
Weight
150lbs
Birthdate
Aug. 19, 1993
Place Of Birth
Haven City  
Occupation/Status
SHIElD agent
Alignment
Hero
Skills
Talented hacker, skilled in CQC
Powers
Intuitive Aptitude (Peter is able understand anything by touch or with just a glance. His enhanced intuition also gives him a danger sense allowing him to instinctivly know when danger is close, a predatory sense which allows him to know what his opponant will do, and the ability to just know what to do in any situation.)
Technopathy (Peter is able to communicate with and control any technological/mechanical device. This power also allows him to make dead tech function.)
Weapons/Items:
9mm

Appearance
Peter/Wiseacre:

Personality
Likes
Learning new things, machines, computers
Dislikes
Not knowing the answer, being ignored
Fears
Clowns, claustrophobic
Bad Habits
Always having to be right
Sexual Orientation
Straight
Personality
Peter appears to be aloof and distant often gazing off into nothing seemingly lost in his own little world which leads many to assume that he is not all there. He prefers to be alone and has an unquenchable thirst for knowledge which is an unfortunate side effect of his intuitive aptitude.

Background
Siblings
None
Mother
Angelica Sage
Father
Patrick Sage
History
Peter has always and a need to know how things work. As a child he took apart appliances in his home studying them and putting them back together, often improving how it ran. In school he was an average student which frustrated his teachers who believed he could do better. After graduating Peter decided he would just travel soaking in as much knowledge as he could.
After finding himself in a few tough situations, mostly because of someone else, he decided to join SHIELD seeing it as a way for him to further his quest for knowledge and possibly do something of importance with his life. He is not very popular with other trainees and agents because of his personality and insistence that he knows everything which has gained him the nickname of Wiseacre amongst his fellow recruits, a name he is not fond of but has stuck. He is fascinated by Victoria because of what she is though is not sure if he is more interested in her mechanical parts or her human parts. He would join the team as one of the SHIELD agents appointed to helping them by Captain America and wind up in the past with them where he helped them to eventually return and bring down Tabitha. His experience with Tabitha has lead him to study the mystical arts.
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PostSubject: Re: Heroes   Heroes Icon_minitimeTue May 27, 2014 10:12 pm

General Information
Full Name
Dover Roanoke
Codename or Alias
Savage; Pale Son, Roger Lake, Daniel Davidson, Adam Furst, and many more.
Gender
Male
Age
Over 400 but looks around 40
Height
6' 10"
Weight
295 LBS
Birthdate
July 11 1587
Place Of Birth  
Roanoke Island
Occupation/Status
Mercenary
Alignment
Neutral
Skills
Over the centuries Dover has acquired many skills becoming a jack of all trades. He has also mastered several fighting styles. He is able to speak several languages, including some lost Native American languages fluently
Powers
Superhuman strength (Class 50)
Enhanced Senses (Can pick up a scent several miles away no matter how faint it might be and never forgets a scent. He can hear a fly buzzing a couple miles away.His eyesight is better than 20/20 allowing him to see several miles farther than sophisticated enhanced visual systems; can see in total darkness.)
Claws (sharp enough to cut through most metals.)
Healing Factor (allows him to come back from any injury. He is immune to every known disease, toxin, and poison. His healing has even allowed him to come back from drowning and near decapitation)
Stealth (undetectable by any system. He seems to give off no heat signature, has no scent, and is somehow able to be only a void in video. He can move without making a sound)
Telepathic Immunity (limited immunity to telepathic attacks mostly due to his healing factor. His mind will not allow him to be controlled by any form of mental control)
Weapons/Items
Cavalry Sword, Two shotguns, two revolvers

Appearance
Dover/Savage:

Personality
Likes
Fine cigars, a good fight, quality beer, and punctuality
Dislikes
Tardiness, banks
Fears
Being the last human alive.
Bad Habits
None that he will admit to
Sexual Orientation
Straight
Personality:
At his core Dover is a man searching for the last great adventure. He comes off as uncaring individual who values money more than anything else in life though this is just his way of keeping others at a distance and avoiding watching another mate die.

Background
Siblings
Unknown
Mother
Unknown
Father
Unknown
Others
Possibly several children who inherited his healing and longevity still living, hundreds of grandchildren, great grandchildren, great great grandchildren, ....
History:
Dover was the first English child born in the Americas. Like most in the first colony of Roanoke his family became lost but he was taken in by one of the native tribes. While out on a quest with others his age he was attacked by a cougar. He was left for dead by the others only to wonder back into the village carrying the cougar that attacked him on his back and looking like nothing had happened to him. He became a legendary warrior with in the tribe as he got older but sadly he outlived them finding himself on his own. Dover would travel the world the rest of his life fighting for the French in the French and Indian wars, the British in the Revolutionary Wars, America in the War of 1812, both sides of the Civil War, the Japanese in the Russo-Japanese War, the Germans in WWI, Russia in WWII, S. Korea in the Korean War, N. Vietnam in the Vietnam War and dozens of other nations in countless other wars. Over the years he has fought with or against the likes of Captain America, Wolverine, Union Jack, and Frank Miller. Eventually Dover decided to put his years of experience to use as a mercenary selling his skills to the highest bidder.
He came to Haven City to see what it had to offer him and took several jobs, some for Talbot. Hired by an anonymous individual to test how secure the symbiot pulled from James was at it's location, Dover managed to slip in with relative ease but a misunderstanding lead to the symbiot becoming free and attaching itself to Dover. Dover felt something trying to take over his mind as he left and returned to his temporary home. A prior link with another symbiotic creature has allowed Dover to control it better than James. Dover would continue working as a merc joining James on a mission in Madripoor.
After an encounter with the Fullum Dover was ripped from the symbiot which was then destroyed by Tabitha. He took some time to recover before deciding to help the Guardians in stopping Tabitha from bringing the world to an end and decided to accept the offer to join the team, for now.
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PostSubject: Re: Heroes   Heroes Icon_minitimeTue May 27, 2014 10:36 pm

Work In Progress

Heroes Cetea10
Real Name: Satyra Ronjar
Alias(es): Scarlet Star
Identity Status: No Dual Identity
Gender: F
Age: Mid 20’s
Birth-Date: Unspecified
Place of Birth: Asteroid Epsilon
Occupational Status: (Former) Member of the Maklu’ann Council, Rebel
Nationality/Ethnicity: Maklu’ann
Alignment: Chaotic/Good

Powers & Abilities
Maklu’ann Biology – The Maklu’ann are a resilient race whose natural abilities are not far apart from those of human beings.  In fact, her abilities are hardly superior, if at all, to a human woman of her size and build that participates in rigorous exercise and dieting routines.  Due to gravitational differences, however, she is lighter, and more nimble, as well as sturdier, making her somewhat stronger (enough to lift a full grown man with one hand).

Super Jump – Gravity on Maklu’ann is considerably more intense than on most worlds.  Due to lesser gravity, Satyra can jump over absolutely remarkable distances.

Intuitive Aptitude – Satyra is a prodigy, capable of understanding virtually anything by simply taking time to analyze it.

Technopathy – Satyra is capable of manipulating technology on a number of levels.  She can activate and deactivate machines, mentally construct complex machines, read electronic signals to “talk” to computers, disassemble technology, and so much more.  This is accompanied by limited magnetic and electromagnetic abilities.

Combat Expert – Satyra has long been trained in the art of war, having mastered the use of her powers in conjunction with her fighting prowess.

Disadvantages
Maklu’ann Biology – She is essentially as vulnerable as a human being.  The Maklu'ann have a bit of a severe reaction to blue sunlight in any direct exposure. Luckily, Satyra's suit protects her from such exposure with a bio-electric field.

Intuitive Aptitude – Satyra can only understand things that operate on a constant.  It is for this reason that adapting technology provides a complication for her, being that it changes as fast as she can learn it.

Technopathy – Satyra can only manipulate technology on the level that she can comprehend it.  She cannot control or construct anything beyond her understanding.

Weapons & Items
Maklu’ann Battle Rifle – Satyra carries a standard Maklu’ann particle weapon, which features varied levels of intensity.

Battle Suit – Satyra’s suit was crafted specially for her, by her.  It features two mechanical arms in the back harness, a fingertip laser, a cloaking device, and several other features.  The suit only responds to her specific mental commands.  The suit is also constantly being upgraded to better allow Satyra to compete with the increasingly powerful Galaxy around her.

Likes: Order, Peace, Quiet, Building, Reading, Classical Music, Fine Art
Dislikes: Scum, Corruption, Tyranny, Manipulation, Cockiness, Wasting Time, Conversing
Values: Independence, Peace
Fears: The Subjugation of her People
Desires/Ambitions: To Liberate her People
Bad Habits: Berating allies, Neglect, Lack of cooperation
Personality: Satyra is bitter, and not the most trusting person.  She was once a ruthless politician, but everything she did was in the interest of her people, or at least that’s what she believed.  Her spirit has long since been tried.  Still, she is a fighter, through and through.  She may not be a people person, but if it means protecting something she values, then she will give her best.  She still believes in carrying herself with dignity and grace, as was a standard for the higher class of her people.  She prefers to avoid conversation where possible, preferring not to open the floor to the more annoying habits people have in conversation.

Siblings: N/A
Mother: Septia
Father: Konjur
Other Family: Unmentioned
History: Satyra is a member of the Maklu'ann.  This race of red-skinned aliens isn't much unlike that of the human race, except that they've adapted to an environment of considerably more intense gravity.  The Maklu'ann once worshipped a pantheon of powerful deities.  Soon, however, they began to show a lack of need for those deities.  The Pantheon retreated to its place in the stars.  In that time, a resurgence took place.  But without the actual deities to guide them, the many houses began to turn on one another in war.  The council could no longer maintain order.  They enlisted a task force to take control of the situation.  However, once control was gained, that very task force overthrew them, capturing or killing all but twelve of the council.

Satyra managed to escape, being the only council member (the youngest, at that) to become an official rebel.  However, after one self-assigned mission gone awry, her ship was damaged and so was her power suit.  The chip enabling the suit to respond to her mental commands was fused with her spinal cord as she was electrocuted, resulting in her new, technological abilities.  However, this event also activated the stasis function in her ship, which she was only recently freed from after an asteroid hit her, jamming the ship's systems.  She finds that she'd drifted far and away from Maklu'ann space, with absolutely no idea where she is or what to do next.

Quotes
"Faith is for the hopeful. Worship is for the foolhardy."

"You speak before a former council member of the Maklu'ann.  In other words, you will speak with respect."

"I have no use for friends. I have use for pawns and allies. Both of which know when to suck up their personal feelings for the sake of a mission."


Last edited by Twi on Wed Oct 15, 2014 7:30 am; edited 5 times in total
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PostSubject: Re: Heroes   Heroes Icon_minitimeThu May 29, 2014 12:25 am

General Information
Full Name: Terak Zol

Codename or Alias: none

Gender: Male

Age: 20

Height: 6'2"

Weight: 220lbs

Birthdate: N/A

Place Of Birth: Kora

Occupation/Status: King of the Koratin Monarchy

Alignment: Hero

Skills:

Hand to Hand Combat Expert
Terak is a highly trained hand to hand fighter.

Multi-lingual
Terak is fluent in Koratin and Earth English

Gifted Strategist
Terak is a seasoned and skilled general.  

Powers:

Vim Absorbtion- The ability to absorb Vim energy and store it within himself making himself stronger, faster, more durable, and giving him greater stamina as well as boosting his other natural senses.

Energy Manipulation- Terak can also manipulate the energy he has absorbed granting him;

Energy Attacks- Ranging from low level concussive beams and blasts emitted from his hands to energy attacks capable of leveling entire city blocks. The upper limits of his powers are unknown.

Physiology Augmentation- Terak can use the energy he has absorbed to augment his physical attributes to Super Human levels.

Flight- Terak can propel himself through the air at tremendous speeds by channeling absorbed and stored energy in his body.


Appearance

Heroes 5kj3ft

Personality

Likes: His world, his people, his family, justice,

Dislikes: Oppression, betrayal, his own weakness

Fears: Losing his world forever

Bad Habits: Head strong, lack of self confidence at times

Sexual Orientation: Straight

Personality: The young prince is a headstrong man who loves hie people. He has been leading the charge against Obelisk for some time and that has toughened him some. He can come off as callous and arrogant at times.

Background
Siblings: none

Mother: Queen Sora

Father: King Ventra

History: The prince of Kora was living a life of luxury and being groomed to take over when his time came. However when Obelisk arrived the tyrant killed his father, the strongest Koratin warrior and then all others who opposed him. Loyalists managed to escape with the prince and lead a resistance against Obelisk and his powers.

After Obelisk was driven off Kora by the Guardians from Earth, Terak ascended the throne and has been leading his people into a time of peace. Terak has however maintained the massive military Obelisk created to better protect his people. The Koratin Empire has been expanding ever since.
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PostSubject: Re: Heroes   Heroes Icon_minitimeThu May 29, 2014 12:27 am

General Information
Full Name: Usu Mi

Codename or Alias: none

Gender: Male

Age: 90

Height: 5'9"

Weight: 180lbs

Birthdate: N/A

Place Of Birth: Kora

Occupation/Status: Grand Master of Teras Kasi

Alignment: Hero

Skills:

Hand to Hand Combat Master
Usu is one of the most skilled fighters on his world or on Earth able to easily match and beat the likes of Obelisk and Sentinel in skill.

Multi-lingual
Usu is fluent in Koratin and Earth English

Master Strategist
Usu is a tactical and strategic genius

Powers:

Vim Absorbtion- The ability to absorb Vim energy and store it within himself making himself stronger, faster, more durable, and giving him greater stamina as well as boosting his other natural senses.

Energy Manipulation- Usu can also manipulate the energy he has absorbed granting him;

Energy Attacks- Ranging from low level concussive beams and blasts emitted from his hands to energy attacks capable of leveling entire city blocks. The upper limits of his powers are unknown.

Physiology Augmentation- Usu can use the energy he has absorbed to augment his physical attributes to Super Human levels.

Flight- Usu can propel himself through the air at tremendous speeds by channeling absorbed and stored energy in his body.


Appearance

Heroes Suw08h

Personality

Likes: Kora, Peace, Justice, his People, his students, Earth Soft Drinks

Dislikes: Obelisk, Tyranny, misuse of power, anger

Fears: Tyranny reigning over freedoms

Bad Habits: Drinks Earth Soda's at an alarming rate.

Sexual Orientation: Straight

Personality: Master Usu Mi is a very humble and respectful individual respecting everyone he meets, even his adversaries. Usu is a gentle sole and is always calm, never losing his temper. Usu is also very friendly and quickly makes friends and is somewhat of a prankster. While serious in his craft he also brings levity to situations so his students do not stress to much as that would cause them to lose their center.

Background
Siblings: N/A

Mother: N/A

Father: N/A

History: 

Usu was orphaned as child and was raised in a Teras Kasi monastery in the capital city of Kora. When he was young he was a headstrong individual with a fiery temper but as the years went on and he studied and eventually mastered the fighting style and art of Teras Kasi he became learned to control his temper. Usu would eventually become the strongest warrior on Kora until he trained King Ventra and Prince Terak and they surpassed him. Usu however is still the most skilled warrior on the planet. After the death of King Ventra at the hands of Obelisk, Usu held back Prince Terak saving him from himself as Terak would have suffered the same fate. Usu himself fought Obelisk to hold him off and managed to do so and he and the prince escaped. When James Miller would arrive on the planet Usu saw the potential in the Earthling and trained him in Teras Kasi essentially turning James into The Sentinel who would become the Koratin Resistance's champion.
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PostSubject: Re: Heroes   Heroes Icon_minitimeFri Sep 26, 2014 1:53 pm

Heroes Henry_cavill
General Information
Full Name: James Miller

Codename or Alias: Sentinel

Gender: Male

Age: 31

Height: 6'5"

Weight: 250lbs

Birthdate: February, 3 1982

Place Of Birth: Boston, Massachusetts

Occupation/Status: Founder, CEO, and Field Commander of Militaires Sans Frontières, Superhero, Active member of the Starchasers

Alignment: Good

Skills:

Hand to Hand Combat Master
James is a expert several styles of Martial Arts including American Boxing, Judo, Aikido, Jujutsu, various Shaolin arm methods, Capoeira, Muay Thai, Karate, Eskrima, Teras Kasi and hand techniques used in Ninjutsu and has blended them into his own unique style of CQC.

Multi-Disciplinary Military Training
James has graduated from the United States Marine Corps: Basic Training, Infantry School, Reconnaissance, Force Reconnaissance and Sniper Schools. James also graduated from the Army Airborne School and the US Navy's UDT Training school.

Master Spy
James is a dangerous secret agent trained in espionage, stealth, disguise, infiltration, and demolitions. He displays an uncanny affinity for psychological manipulation and can mask his real emotions perfectly.

Multi-lingual
James is fluent in Spanish, French, Latin, German, Japanese, English, Russian, Cantonese, Mandarin, Greek, Portuguese, Arabic, Sanskrit, Hindi, Thai, and Koratin.

Expert Strategist
James is a tactical genius able to plan out his attacks and moves well before hand and to adapt his tactics to current situations.

Talented Hacker
James can hack into all computer systems without tripping any firewalls or security.

Master Tracker
James was trained in tracking targets by Native American Apache and Navajo trackers.

Powers:

After his latent mutant abilities were unlocked by Johnny Swift at Swift Industries James became an extremely powerful Omege-level mutant coupled with the left over symbiote remants in his DNA James was gifted with many abilities.

Energy Absorbtion- One of James' latent mutant powers gave James the ability to absorb any form of energy and store it within himself making himself stronger, faster, more durable, and giving him greater stamina as well as boosting his other natural senses. With his energy absorption James can achieve levels of power rivaling that of The Sentry, The Hulk, Thor, and Gladiator. At his peak James has been able to go toe to toe with Obelisk and Thanos.

Energy Manipulation- James can also manipulate the energy he has absorbed granting him;

Energy Attacks- Ranging from low level concussive beams and blasts emitted from his hands to energy attacks capable of leveling entire city blocks. The upper limits of his powers are unknown.

Physiology Augmentation- James can use the energy he has absorbed to augment his physical attributes from Enhanced Human levels to Super Human levels. James can also augment the abilities given to him by his Symbiote remnants such as his healing factor.

Symbiote Remnants- The remains of the symbiote in James' body grants him a superior physiology of peak humans granting him;

Enhanced Human Strength- James is able to lift up to 20 tons without the aid of his mutant energy absorption ability.

Enhanced Human Speed- James can run at speeds up to 65 miles per hour.

Enhanced Reflexes- James has reflexes exceeding the peak of human ability but not superhuman levels.

Enhanced Human Durability/Regeneration- skin, bone, and muscle augmented to make it stronger and harder than human; impervious to injury to a certain extent and his body is able to heal near-lethal injuries by regenerating cells to a limited extent.

Enhanced Human Stamina- James can sustain rigorous physical activity for several hours without tiring without having to tap into his absorption ability.

Enhanced Human Agility- James can move his body at speeds and with flexibility exceeding the ability of peak human abiliy.

Flight- James can propel himself through the air at tremendous speeds by channeling absorbed and stored energy in his body. He has been seen matching F-22 Raptors in speed.

Indomitable Will- James has unnaturally strong and powerful willpower, enabling him to resist all forms of temptation including Subordination Manipulation , Telepathy, Mind Control, and Subliminal Seduction. Through his will, he user can face great physical pain and psychological trauma.

Weaknesses:

James can and does run out of usable energy after usage of it and when depleted he benefits from only his symbiote remnants that grant him enhanced physical abilities making him more or less a Super Soldier.

Magic- James' power while incredible does not give him ideal protection against powerful magic users.


Weapons/Items:

Koratin Battle Armor- When James made his way to Kora and assisted the native Koratin in defeating Obelisk he was given a set of Koratin Battle Armor to wear and use. The Armor is extremely durable, able to take repeated strikes from Obelisk and is able to withstand even Adamantium for a time. The armor is also highly resistant to magical attacks giving James a much needed boost against powerful Magic users such as Tabitha, Dr. Strange, and Thor.

Appearance

Heroes 10cqkoi

Personality

Likes: Freedom, Liberty, Competition, Friends, Family, Earth, Spider-Woman

Dislikes: Politics, Oppression, Racism, Corruption, Bureaucracy, Bullying

Fears: Failing his those close to him

Bad Habits: Puts more pressure on himself than anyone else

Sexual Orientation: Straight

Personality: James is a gruff but lovable guy, he's hardened by his experiences from combat and the constant fighting in his life but he has a soft spot for friends and family.  

James is a "Tragic Hero" with his fatal flaw being his survivor's guilt from when his unit was wiped out but he survived. He also holds his father a great man on a pedestal and tries to live up to his father's reputation as a man and soldier, something he can never do because he sees his father as a perfect example of being a good man.

James is an all around patriot and firmly believes in the ideals of the United States of America. However he won't hesitate to break away from his government when he views it's wrong which he did when he formed the MSF.

Background
Siblings: Amy Miller, William Miller

Mother: Elizabeth Miller (deceased)

Father: Frank Miller (deceased)

History:

James is a hero from Earth with a troubled past, he has seen his comrades in the military killed for greed, seen his father a great general killed by his own friend for ambition, and then his brother turned into a weapon to be used against him. He left Earth for good unable to live among his own people anymore. He now drifts from world to world trying to make a difference.
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PostSubject: Re: Heroes   Heroes Icon_minitimeMon Sep 29, 2014 6:40 am

Heroes Everest-Movie-cast
General Information
Full Name: Jack Daniels

Codename or Alias: none

Gender: Male

Age: 20

Height: 6'4"

Weight: 220lbs

Birthdate: Unknown

Place Of Birth: Unknown

Occupation/Status: Space Pirate, Smuggler, all around scoundrel

Alignment: Chaotic Good

Skills:

Expert Marksman: Jack is a very talented marksman with any weapon he's come across.

Adept Hand to Hand fighter: Jack is highly trained and skilled in hand to hand combat having studied various fighting forms.

Pilot: Jack is an incredible pilot, be it a star fighter or a larger vessel Jack can fly it and fly it well.

Hacker: Jack is a master at hacking into computer systems without being detected.

Powers:

Superhuman Strength: Jack can lift and press up to 50 tons

Superhuman Speed: Jack can run as speeds far beyond what a Human can, he as been seen able to catch up a car going 60mph while on foot.

Superhuman Stamina: Jack's advanced musculature produces less fatigue toxins during physical activity than an ordinary human. This allows him to exert himself physically for much longer periods of time before fatigue begins to impair him. At his peak, Jack can physically exert himself at his peak capacity for several hours before the build up of fatigue toxins in his blood begins to impair him. Several accounts depict Jack as able to hold his breath for eight minutes or more.

Superhuman Durability: Jack's body is physically tougher and more resistant to some types of injury than the body of a normal human. His body is more resistant to impact forces than anything else. He can withstand great impacts, such as falling from a height of several stories or being struck by an opponent with super strength, that would severely injure or kill a normal human with little to no discomfort.

Superhuman Agility: Jack's agility, balance, and bodily coordination are all enhanced to levels that are far beyond the natural physical limits of the finest human athlete. Jack is extraordinarily limber and his tendons and connective tissues are twice as elastic as the average human being's, despite their enhanced strength. He has the combined agility and acrobatic prowess of the most accomplished circus aerialists and acrobats. He can also perform any complicated sequence of gymnastic stunts such as flips, rolls, and springs. He can easily match or top any Olympic record at gymnastics apparatus such as flying rings, climbing ropes, horizontal bars, trampolines.

Superhuman Reflexes: Jack's reflexes are similarly enhanced and are currently about 40 times greater than those of an ordinary human.

Healing Factor: Jack has a limited healing factor. While not on Wolverine's level, it is sufficiently powerful enough to recover from severe injuries from broken bones and large amounts of tissue damage in a matter of days.

Weapons/Items:

Crimson Empire Battle Armor: Jack has several parts from a set of Imperial battle armor he has stolen from a soldier. Painted black to his liking, the armor is very tough able to protect him energy blasts and shrapnel with ease.

.44 "Super" Magnum Energy Pistol: A weapon he awoke with it uses highly potent plasma rounds.

Adamantium Katana: A Katana with a blade entirely from Adamantium.

Appearance

Heroes Svg9vo

Personality

Likes: Money, Women, fighting, jokes

Dislikes: Bullies, Thugs, low lifes

Fears: Never finding out who he really is

Bad Habits: Lazy at times

Sexual Orientation: Straight

Personality: Jack a rough around the edges bad boy. While good at heart he does what he needs to get by but will stop and help the little guy when he can. He hates bullies and has been known to get into violent situations because of it. He fears that he'll never find out his real identity.


Background
Siblings: ???

Mother: ???

Father: ???

History:

Jack's real name is unknown even to himself. All he knows is that he woke up on a world recently taken over by the Crimson Empire with his clothes, his pistol, his katana, and a bottle of Jack Daniels. He simply took the name off the bottle as his own until he can figure out who he is if he ever can.

Jack makes a living robbing intergalactic criminals and those that are obscenely rich and gives back to those who need it. He also smuggles goods for certain people and organizations. As such he's made plenty of enemies on both sides of the law.
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Assilems Realm :: Marvel Arena :: Marvel: Starchasers-
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