| | New Gen OTD | |
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Chronicler Elite Moderator
| Subject: New Gen OTD Mon Aug 15, 2011 10:35 am | |
| The first batman was a knight named Sir Arthur Wayne during the middle ages and his squire, Robert Kane, served as the first robin though at the time they went by Bat Knight and Squire Robin until Robert achieved knighthood and he changed his name to Falcon Knight. The second Batman was Arthur's son and from this point on the mantle of Batman was passed from father to son throughout the ages with the son usually serving as Robin before taking over for his father. In the 50's and 60's Thomas Wayne protected Gotham as Batman alongside his wife, Martha (Kane) Wayne, who followed in the footsteps of her great grandmother as Batwoman. The two had a son, Bruce, who would soon be joining them as Robin. Unfortunately this did not happen due to their murders at the hand of Joe Chill, a hit man hired by the mob bosses of Gotham to take out the Wayne's. In their civilian life Thomas and Martha were causing the mobs all kinds of trouble with their charities, foundations, and other projects that gave the people of Gotham hope that their city could become something other than a crime city while as Batman and Batwoman the two constantly interfered with mob business. The bosses found out that the Wayne's were connected to the Bat's and hoped that by killing them they'd be rid of the Bat's for good. Bruce's being there to witness his parent's murder was a mistake, one that would cost the bosses later in their lives. Bruce was a reclusive kid the first few years after his parent's death that rarely socialized with anyone other than Alfred. Then one day he seemed happier and more social. The reason for this change was he finally realized what he had to do- become a greater crime fighter than Batman or Batwoman (whom he blamed for his parents death) ever was. To accomplish this he traveled the world learning everything he thought might help him. When he returned he was ready to start his career and went out at night in a ski mask taking down criminals. He eventually came to the conclusion that he needed something more, something that would not only make the criminals he brought down afraid of him but frighten others who would dare consider committing a crime in his city. He finds that something when he hears a noise in his parent's room, which he hasn't been in since their deaths, and sees a bat trying to get out. Bruce is reminded of the time he fell into a cave as a kid and was scared by the bats inside. As he lets the bat out he catches a glimpse of a journal and decides to read through it discovering the truth about his parents. When he questions Alfred about it he learns the truth of the Batman Legacy and decides to carry on the family tradition. After fighting crime on his own for so long Bruce decides to take on a young partner- Dick Grayson. He took the young circus star in after his parent's were killed for not going along with the mob. Dick not only becomes his trusted partner in fighting crime but part of his family when Bruce adopts him as his son. It is not long before the two are joined by Batwoman and eventually Bat-Girl in their war against crime. Shortly after the retirement of Batwoman and Bat-Girl a new Batgirl joins them. At 21 Dick has decided it’s time for him to leave Bruce and start his own career as a hero, he takes on the name Nightwing and relocates to Bludhaven. Bruce takes on Jason Todd, a former circus acrobat like Dick that had been living on the streets for the last few years as Robin. Jason was more aggressive than Dick as Robin and would often rush ahead of Bruce into situations, sometimes ruining weeks of careful planning. Jason served as Robin for two years before being beaten to death by Joker. He returned a few months later having been revived as a result of a cataclysmic event caused by an alternate version of Superboy. It would take Bruce a year before he took on a new Robin, but only after Tim Drake had deduced Batman’s true identity and convinced Bruce that Batman needs a Robin. In that year Jason regained his memories with the help of Talia Al Ghul, daughter of Ra’s Al Ghul, one of Batman’s greatest foes. He learned that his death had gone un-avenged and set out to get revenge against Bruce. To do this he took on the name of Red Hood starting his career as a villain. After Bruce’s death the mantle of Batman became open and Tim briefly took over the role before having it taken from him by Jason. After a grueling battle Dick claims the role of Batman from Jason who returns to going by the Red Hood Believed that Batman must always have a Robin, Dick offers the mantle to Damien who gladly takes it believing it is a title that should have been his to begin with as the true son of Bruce while Tim starts calling himself Red Robin and sets out to prove that Bruce isn’t dead. Eventually Tim is proven right when Bruce returns from the time stream in which he was trapped in time to stop Dr. Hurt from further damaging his family name. Bruce chose to let Dick continue as Batman believing there was room and need in the world for more than one. Bruce also starts Batman Incorporated and uses this to establish a program to ensure there would always be a Wayne to serve as Batman. Dick would eventually give up as Batman and return to going by Nightwing leaving Bruce to carry on as the only Batman in Gotham Years later Bruce would finally give up the cape and cowl passing the title once more to Dick. Dick would pass the mantel to Damien five years later to raise his family with Barbara, who eventually takes over her father’s role of commissioner in the GCPD. Some time in the future, during a battle with Two Face Two, Damien rescues a young Terry McGinnis (a descendant of Bruce thanks to the program he established years earlier), who he later mentors as the new Batman. Terry would retire as the last Batman.
The first Batwoman was a woman named Evelyn Kane that lived during the 19th century. She fought predominantly for the woman's suffrage movement in the U.S., coming into conflict with the Batman of that day as much as she did help him. After the passing of the 19th amendment she continued to fight for the underprivileged. Years later her great granddaughter, Martha Wayne would take up the mantle of Batwoman and fight crime alongside her husband. Her career was cut short when she was murdered outside a theater. Batwoman would not die with her though as years later a distant cousin of hers, Catherine Kane, would take up the mantle and help Batman and Robin fight crime in Gotham. Like Batman, Batwoman would take on a young sidekick, her niece Bette (Betty) Kane, the first Bat-Girl. The two would eventually retire, Catherine because she believed the boys could handle it without her and Bette because her crime fighting was interfering with her social life. Bette would later try her hand at being a hero again as Flamebird partnering up with Dick from time to time While Batwoman would not be seen again for many years there were several more who took on the mantle of Batgirl. The second Batgirl was the daughter of Commissioner Jim Gordon. She fought along Batman and Robin for years before being shot and paralyzed by Joker. Not letting this slow her down she started going by the name Oracle and created Birds of Prey. As Oracle she provided Batman with information and tech support as well as serving as the mentor to Stephanie Brown. The third Batgirl was Helena Bertenelli who was eventually forced to abandon the mantle by Batman and returned to her former name of Huntress. Following her was the daughter of assassin David Cain who gained the approval of both Barbara and Bruce to carry on as Batgirl. She would eventually give up her role of Batgirl and become head of the League of Assassins. Upon Bruce's 'death' she handed her title over to Stephanie Brown adopting a new title- Black Bat. Stephanie Brown, the fourth person to be Batgirl, started out as the heroine Spoiler and fought to thwart her father the Cluemaster. As Spoiler she developed a relationship with Robin (Tim Drake) and fought alongside him, Batman and Batgirl (Cassandra Cain) from time to time before becoming the new Robin when Tim took a leave from the role. She is the second Robin to die though her death was later revealed to have been faked. She returned later as Spoiler once more connecting with Tim and Batman fighting crime. She would be given the mantle of Batgirl by her predecessor on orders from Bruce and as Batgirl she would be mentored by Barbara and assisted by Barbara’s protégée- Proxy, the daughter of the villain Calculator. The second woman to claim the title of Batwoman was a distant relative of Catherine Kane, Kate Kane. Unlike her predecessor she chose not to work alongside Batman too often. She did work with Oracle on occasion and more frequently with the Question. She would eventually retire from crime fighting and allow Stephanie to assume the role as Batwoman. Stephanie would retire as both the last person to be known as Batgirl and Batwoman.
Over the years stories of the Bat Family (Batman, Robin, Nightwing, Red Robin, Batgirl, and Batwoman) have become urban legends that few believe in. A museum dedicated to keeping the memory of Gotham City’s greatest protector alive has been built but many believe the objects inside linked to the legend are not real.
1950-Bruce Wayne is born 1952- Catherine Kane is born 1962- Thomas and Martha Wayne are murdered 1963- Richard Grayson. Kate Kane and Barbara Gordon are born 1964- Bruce begins training to be a crime fighter and starts cultivating his playboy, party animal persona; Bette Kane is Born 1966- Bruce starts his crime fighting career. 1967- Bruce learns of his family legacy and takes on the identity of Batman. 1968- Jason Todd is born 1974- Timothy Drake, Stephanie Brown and Cassandra Cain are born 1975- Bruce takes in Dick Grayson as his ward and his partner in crime fighting, Robin; Catherine Kane starts her career as Batwoman 1976- Catherine takes on her niece, Bette Kane, as her partner Bat-Girl; Bruce adopts Dick. 1979- Damien Wayne is born 1980- Catherine and Bette retire as Batwoman and Bat- Girl 1981- Barbara Gordon takes on identity of Batgirl 1984- Dick becomes Nightwing; Bruce takes on Jason Todd as his new Robin 1985- Bette Kane returns to crime fighting as Flamebird 1986- Jason Todd is killed; Barbara becomes paralyzed 1987- Bruce takes on Tim Drake as Robin; Barbara changes her name to Oracle and starts Birds of Prey 1988- The heroine Huntress briefly goes by Batgirl; Jason Todd is revealed to be alive and becomes the Red Hood 1989- Cassandra Cain begins her career as Batgirl and Stephanie Brown starts her career as Spoiler 1991- Tim’s father is killed and a few months later Bruce adopts him and Cassandra 1992- Stephanie Brown takes over as Robin and is killed the same year; Tim returns as Robin 1993- Stephanie Brown returns as Spoiler 1994- Kate Kane begins her career as Batwoman 1996- Batman is assumed dead when he becomes lost in the time stream; Dick takes over as Batman; Tim changes his name to Red Robin; Stephanie becomes Batgirl; Cassandra changes name to Black Bat; Damien Wayne becomes the new Robin 1997- Bruce returns and starts Batman Incorporated 1998- Dick returns to going by Nightwing leaving Bruce as the only Batman in Gotham 2008- Dick and Barbara get married; Kate retires as Batwoman 2009- Stephanie starts calling herself Batwoman; Bette retires as Flamebird 2010- Bruce retires as Batman passing the mantle to Dick once more 2015- Dick retires as Batman and passes the mantle to Damien 2020- Terry McGinnis is born 2024- Tim retires as Red Robin; Cassandra retires as Black Bat; Stephanie retires as Batwoman 2040- Damien passes the Batman mantle to Terry 2070- Terry retires as Batman 2100 (present day)- Gotham City opens the Museum of the Bat showcasing various objects supposedly used by Batman and his associates.
Last edited by prydeman on Wed May 15, 2013 11:50 am; edited 1 time in total | |
| | | Mellicious Admin
| Subject: Re: New Gen OTD Mon Aug 15, 2011 11:00 am | |
| Awesome, exactly what I had in mind, and kinda like an episode of Charmed where the manor becomes a museum after the sisters have died in the future. My character could be a tour guide but using the information about Batman to copy and aid people out in the community?
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| | | Chronicler Elite Moderator
| Subject: Re: New Gen OTD Mon Aug 15, 2011 11:31 am | |
| how would she use the information about Batman to help the community. most of them don't exactly believe the stories. But her working at the museum works. | |
| | | Mellicious Admin
| Subject: Re: New Gen OTD Mon Aug 15, 2011 3:34 pm | |
| She models her weapons similar to what's on display? I'm brainstorming lol just trying to have her cool hehe | |
| | | Chronicler Elite Moderator
| Subject: Re: New Gen OTD Tue Aug 16, 2011 9:47 am | |
| that makes since, anyway got it started | |
| | | Ink Professional Member
| Subject: Re: New Gen OTD Wed Aug 17, 2011 12:49 am | |
| Until I find something cooler to call it, I'm gonna go with the Ring of Infinity. Anyway, here's the general information regarding it. The OathIn Brightest Day, In Blackest Night Villains All Beware My Might Protect All Worlds From Evil's Sight By My Hand All, LANTERNS UNITE!EmbelmThe Emblem Does Not Appear On Angie's Costume, However It Is On The Ring Ring's Origins: The Rings was forged many years ago when all Lantern Corps united to stop a common threat. The Living Star known only as R'Hul-Kolta, threatened the entire universe with a supernova effect that spanned its entire galaxy. With the common knowledge that if one galaxy falls, then all those adjacent to it will then be eliminated, they predicted all of their universe's reality would, in fact, be destroyed. All 9 corps united to maintain the situation and the catastrophe was avoided. However, the excess energies of each Lantern Ring merged into a massive cosmic storm. Nine brave lanterns used what energy remained of them to banish the storm into an alternate dimension of total nothingness. When they died, their rings were pulled into the same dimension. The rings absorbed the energies within the storm and over time they merged together into one ring. Only a few years later, the Guardians of Oa detected a massive energy source that created a rift in space and time itself. It was the ring. It had absorbed so much power from the storm that it tore through reality and appeared within their dimension, leaving the storm. A Green Lantern was sent to retrieve it and did return with it. The Guardians held on to the ring until they were able to decide what to do with it. Then, in a time of great peril to Oa when a Yellow Ring empowered Darkseid threatened, it was determined after watching him sweep aside respective Lantern Corps that only one ring left could stop him. The Infinity Ring was cast out into the universe. Darkseid had planned this however. Having known the Guardians would cast out the golden ring, he pursued it. Luckily, the ring found its master in a Martian who defeated Darkseid in battle. Deemed worthy, he was allowed to keep the ring. However, a threat against his family later forced him to remove it to a villainous martian. But he knew that the ring would reject him, having discovered over his years with it that the ring could only be worn by one it deemed worthy itself. The martian then sacrificed his own life in defeating the adversary that threatened his family. Pleased by his actions, the ring, proving its sentience, transformed him into Infinity, the Entity of Emotion itself. With his new powers, he created the Infinity Battery then terminated the ring's eternal charge, granting it an Oath so that only those the ring deemed worthy would know it and those who found a way to put it on would never be able to use it. He then sealed himself within the battery, providing the battery with an eternal charge and following the ring wherever it may go. To this day there is only one Infinity Lantern Ring and there have only been two bearers, the original aside. The current is Angelica Foster, formerly known as Bat-Girl. Side-Notes: Because the Ring Represents All 9 Colors, All negative side-effects of each individual ring are neutralized. However, should one be overly influenced on an emotional level, the ring tends to amplify that emotion ten fold. Also, if the emotions of the wearer are not constantly in check, the ring can begin to act similarly to a symbiote. - Green Lanterns:
No hard upper limit to the power ring's capabilities has yet been demonstrated; it is often referred to as "the most powerful weapon in the universe."
The power ring's most distinctive effect is the generation of green, solid-light constructs, the precise physical nature of which has never been specified. The size, complexity, and strength of these constructs is limited only by the ring-bearer's willpower; whatever the wearer imagines, the ring will create.
When active, a power ring will encase its user in a protective, life-supporting force field. This force field allows the user to fly, travel through inhospitable environments (outer space, underwater, etc.), and enter hyperspace in order to move vast distances quickly. The ring also generates its wearer's Green Lantern uniform: the uniform appears over their normal attire and vanishes at the user's will. The uniform varies from Lantern to Lantern, based on anatomy, personal preference, and the social norms of their race. The only rule in this regard seems to be that the uniform must openly display the symbol of the corps, though even this has been modified based on preference, (a vampire-hunting Lantern adapts the symbol into a cross, and a blind Lantern with no concept of light or color uses the image of a bell) as in the case of Kyle Rayner who wears a modified version of the symbol on his uniform.
Power rings also appear to be highly advanced computers; they are able to talk to and advise the wearer as to various courses of action, as well as act as a universal translator. The ring can also scan for energy signatures or particular objects. For more intricate problems or problems that require a back logged history (Of a planet, person, group, ETC.), the ring connects with the main power battery on Oa which is the "main" computer, of sorts. Power rings are able to give off electromagnetic radiation of various frequencies. This radiation can be focused by the wearer into a beam, similar in appearance and effect to a powerful laser. The ring is also capable of producing an electrical current. Less frequently used capabilities include splitting atomic nuclei and manipulating subatomic particles (thereby transmuting chemical elements). A power ring is also capable of creating fully functional duplicates of itself.
While power rings have to be worn to be effective, at several points Green Lanterns have shown the ability to summon the ring to them from a distance (even if someone else is wearing it) or order it to carry out commands automatically after being removed. Some power rings have been shown to be genetically keyed to the wearer, like Kyle Rayner's, though villains have circumvented this through various means. For instance, Manhunters use tissue samples to make Kyle's ring think it is still on his hand. When a Green Lantern is slain, their ring will automatically seek out a suitable replacement after logging the death for record. While the Green Lantern ring is an extremely advanced computer and is highly intelligent, it cannot think for itself. The ring will only act if it is given instructions by its wearer. Also, when a wearer expires, it will seek out a new replacement, but at that point, Mogo, the planet sized Green lantern takes over telepathic "custody" of the ring and issues its commands helping it find a suitable new recruit. Without Mogo, the ring would just transport itself to Oa and fall to the ground inert until it is needed again.
- Violet Lanterns:
Corp members of the Star Sapphires use violet power rings, fueled by the emotion of love. They allow the wearer to fly, generate a protective aura, and create violet light constructs.
Violet rings have several unique abilities. They can create crystals which can be used to imprison members of other Lantern Corps on Zamaron Over time, the rings of the prisoners trapped in stasis within the crystals are infected with violet energy. After spending enough time inside, the prisoner will emerge as a Violet Lantern. The rings can also detect when a love is in jeopardy, locate it, and then create a connection to the embattled heart that can be used as a tether. Sapphires are also shown as being able to show others their greatest love. Unlike constructs created by Green Lanterns, Orange Lanterns cannot absorb those made by Violet Lanterns. Violet Lanterns appear to be able to teleport in order to escape attackers, while their energy constructs release a disorienting dust when destroyed. These two abilities can be combined effectively to avoid being pursued. Violet power rings have the ability to restore the recently deceased to life by drawing power from the heart of one that loves them.
Though Violet Lanterns do not have a weakness to other Corps (they are immune to the energy stealing properties of an Orange Power Ring), they are more susceptible to being controlled by their own power. Love is one of the two emotions on the far ends of the emotional spectrum, and has a much stronger influence over its users. Unlike the Star Sapphire gem, which could force itself on a user, violet power rings must be accepted by the wearer.
- Red Lanterns:
Red Lanterns use red power rings, fueled by the rage of their users and those around them. Like other power rings, the ring covers the user in a protective aura which shields them from harm and enables flight, and can create "Hard Light" constructs. The power ring fires blasts of rage energy. The user's blood is replaced by a form of corrosive, rage-energized blood. The user can regurgitate this blood. The blood has the effect of bursting into flames of rage; the flames are so potent that they will burn even in space. The blood can melt through the constructs of other ring wielders, penetrate their personal force fields (sometimes burning them to death in the process), and corrupt their rings, depleting their energy at an accelerated rate. The Red Rings' blood is one of the few known substances that can destroy a Black Lantern's corpse faster than even they can regenerate.[citation needed] Since the Red Ring completely takes over the circulatory processes of the wearer, removing the heart of a Red Lantern only temporarily incapacitates them.
A red power ring operates by expelling the blood of the wearer, replacing it with red light. As a result, removing a Red Lantern's ring will result in the wearer's death. However, a Blue Lantern's ring can reverse this process, freeing the wearer from the ring. The combined powers of blue and green rings can destroy a red ring. Also, if the heart of the wearer fills with love, who is the opposite emotion to rage in the Emotional Spectrum, the rage gets compromised and the connection with the ring breaks, instantly destroying the ring, but the light of a Blue Lantern is still needed to heal the former Red Lantern, because his/her heart goes into cardiac arrest by the lack of blood. To date, Mera is the only Red Lantern who was freed this way.
Though most red ring wielders are little more than beasts driven by rage, individuals with strong willpower are able to manipulate the energy to create constructs. The Red Lantern ring is unique in that the user can manipulate its base of power, rage. A Red Lantern can detect the rage in the heart of others and, by connection, the blood that pumps that rage. Those who face a Red Lantern already in a state of anger are even more vulnerable to a red power ring's attack, as their anger only feeds the attack and increases its destructive power.
The red power ring has also displayed a number of weaknesses as well. To wear a red power ring is to be overtaken by the red light of rage, reducing the wearer to act on pure instinct, driven to kill and destroy with little reason or forethought. To date, Atrocitus has shown to be the only Red Lantern still fully in control of his mental faculties, though a Blue Lantern can, at least partially, restore a Red Lantern's cognitive functions while retaining their Red Lantern abilities. Atrocitus intentionally set the rings to select beings who can't control their rage, and the rings have attempted to leave wielders who gain control of their rage on a few occasions (although as all of these were with members of the Green Lantern Corps, they may be set instead to leave those whose willpower is too strong to be influenced).
Much like a specific type of willpower is needed to use a Green Lantern Ring, a Red Lantern Ring requires a specific type of rage (e.g. the rage gained through a personal loss).
- Orange Lanterns:
Orange Lanterns are capable of similar powers to the other Lantern Corps: flight, aura projection, and the ability to create constructs made from light. However, the most notable and unique aspect of Orange Lantern abilities is the power to steal the identities of those they kill. After these individuals have died, an orange light construct resembling them rises from their body, adding a new member to the Orange Lanterns. The orange light also has the power to absorb green light constructs and mystical energies (such as the magicks created by Green Lantern Torquemada). Conversely, it is depicted as being unable to absorb blue or violet light constructs.
Based on Larfleeze's reaction to it after it was removed, The Orange ring is classified as one of the two parasitic type rings (the other is the Indigo Ring), which alters its wielder to match its own alignment rather than choosing users who embody its emotion. Unlike the Indigo ring, it appears to need someone who is already somewhat greedy; it then amplifies this to a huge degree. Those who are insufficiently greedy for the ring to establish a hold suffer debilitating side effects that prevent them from using the ring for more than a few minutes.
- Blue Lanterns:
All Blue Lanterns are armed with a blue power ring, fueled by the emotion hope. While hope is the most powerful of the seven emotions, Blue Lanterns must be near an active Green Lantern's power ring to tap into their own rings' full power. Otherwise, the rings are only capable of the default abilities of flight and a protective aura. This is a result of the fact that the power of hope is nothing without the willpower to enact it. Blue rings must be fueled by true hope in order to operate at their user's command.
While under the influence of a nearby green power ring, Blue Lanterns can heal wounds. The ring's power can be supplemented with the hope of other living beings; for instance, Saint Walker and Warth were able to reduce a dying sun's age by 8.6 billion years because of the hope emanating from the inhabitants of a nearby planet. A blue ring can negatively impact the performance of rings on the opposite side of the emotional spectrum. It can neutralize the corruptive effects of red power rings, block the energy-stealing properties of orange rings (as well as nullify its side effects on the bearer of it), and drain the power of yellow power rings. Conversely, a blue ring can charge a green power ring to twice its maximum power level. This effect can also negatively impact a green ring, as close proximity to the Blue Central Power Battery will overcharge a green ring, causing it to implode (taking the user's hand with it). Blue power rings manifest their constructs mainly by reading the target's psyche, but can make constructs like the other corps. Blue rings can also grant precognitive visions to their wielders.
- Indigo Lanterns:
Like all power rings, indigo rings appear to be capable of the default Corps abilities of flight and protective aura generation, as depicted on the cover of Blackest Night: Tales of the Corps #3. Indigo power rings provide their users with the ability to perceive compassion in others and to force compassion onto those who feel none. Indigo light also has the ability to heal individuals with great empathy and also to expose people to pain they've inflicted on other people. Members of the Indigo Tribe are able to use their light to teleport themselves and others with a range that can traverse vast intergalactic distances. This ability utilizes a great deal of power from an indigo power ring, and Indigo Tribe members try to use it sparingly. During the "Blackest Night" event, Indigo-1 and Munk first use a combination of different emotional lights to destroy members of the Black Lantern Corps. In Green Lantern Corps vol 2 #42, Munk explains that this ability is only effective from "direct and intimate discharges."
It is later revealed that the indigo rings force their wearers to feel nothing but compassion, blocking out all other emotions, which is how they can channel other emotions without being affected by them. It is thus a parasitic type like the orange ring, however unlike the Orange ring, it appears to need someone who lacks compassion in order to properly bond under normal circumstances. Those who are too compassionate before the bonding appear unable to block out the other emotions, instead finding themselves heavily influenced by whatever emotion they are channeling, or unable to channel other emotions at all. If removed from someone who properly bonded with it, all memory of the time during which they wore the ring, along with the behavioral changes it induces, is lost, though this may be undone by re-donning the ring.
The Parasitic Nature of this ring has since been corrected.
- Yellow Lanterns:
Essentially the same abilities as a Green Lantern ring. A Yellow Rings neutralizes and is neutralized by a green lantern ring and isn't capable of effecting anything green. Unlike a Green Lantern ring, fueled by willpower, a yellow ring is fueled by fear. Bearers of these rings must conquer their greatest of fears and be equally as masterful at instilling fear in others.
- Black Lanterns:
The Black Lanterns are corpses reanimated by black power rings, which are fueled by the power of death. Corpses reanimated by black power rings are reconstructed if damaged, keeping the body in working order at all times. Black power rings are capable of regenerating typically fatal injuries inflicted upon their users (including decapitation and complete dissolution). The rings generate black tendrils to "root" themselves into the corpses, making it impossible to remove them by physical force. The first black power rings possess no charge, but each time a Black Lantern kills someone and removes their heart, .01 percent power is restored to every ring in the Corps. In Blackest Night #3, Indigo-1 solidifies this theme by explaining that those who rise feed off emotion. Even at low power levels, black rings enable their user to fly and create black energy constructs. They are also unaffected by magic. In "classic" zombie fashion, the bite of a Black Lantern induces a slow-acting necrosis that eventually turns the victim into a fellow Black Lantern. It's unknown if this power can work on any living being, or only those characters who have been resurrected from death before (such as Superman, Green Arrow, and Donna Troy).
Black Lanterns are able to read the emotions as colored auras that correlate to the emotional spectrum. Multiple emotions read as a multi-colored aura, while unreadable emotions come out as white. Furthermore, demonic and underworld dwellers (such as Etrigan) are read with a black aura, apparently as unreadable as the white one due to their dead nature. A state of profound suspended animation is enough to fool a Black Lantern by making the target of suspended-animation invisible to the senses of the Black Lantern. Emotionless hearts such as the Scarecrow's render their bearers equally invisible to the Black Lanterns. When facing beings with warped mental states, or otherwise addled minds (such as Bizarro), the correlation between the emotion detected and the actual color that the Black Lanterns see is inverted. In addition to the abilities granted to them by the rings, Black Lanterns retain any superpowers they may have had in life.
- White Lanterns:
Each White Lantern possesses a power ring that lets the user create white energy constructs powered by life itself. The original wielder of the Entity, Sinestro, showed the ability to eradicate swarms of Black Lanterns effortlessly and is described as "godlike". He also appeared to be immortal, able to survive a seemingly fatal wound and recovering within minutes. When Hal Jordan wielded the power, he demonstrated the ability to create additional rings restoring heroes claimed by Nekron to life.
When Deadman possessed a white ring, he demonstrated the ability to restore life to a bird that had died falling out of its nest. He was also able to transform the area devastated by Prometheus into a lush forest. However, this seems to be the work of the Entity as Deadman has so far been unable to access the ring's powers himself.
Last edited by TWiLiGHT on Sun Feb 12, 2012 5:49 am; edited 1 time in total | |
| | | ShineyMan Professional Member
| Subject: Re: New Gen OTD Thu Aug 18, 2011 6:57 am | |
| Thinkin' about a Red Robin instead of Nightwing. | |
| | | Chronicler Elite Moderator
| Subject: Re: New Gen OTD Thu Aug 18, 2011 10:13 am | |
| red robin would be cool.
so, to answer tange's question from the lounge- Terry was the last known direct decendant of Bruce even though Bruce himself didn't father him. The circumstances of Terry being a Wayne is simple complex, When he started Batman Inc he started a program that would ensure there would always be a Wayne to be Batman. There are a few ideas to how he does this, the most obvious being he froze his sperm. The other option(s) is he preserved his dna in some way and had some kind of system established to periodically deliver his dna to an indvidual. It can be assumed that Damien knew Terry was his biological brother (even though he's like way younger) and when he passed on the Batman mantle to him he passed on everything that comes with being a Wayne (the company, the money, Batman, etc.). Where it went after that well, maybe Terry had some children and passed it on to them (but not the title of Batman for some reason that could be explored at a later time in the rpg) | |
| | | The Captain Elite Moderator
| Subject: Re: New Gen OTD Thu Aug 18, 2011 11:01 am | |
| Trying to make a character, may just use the guy I used to use. | |
| | | Chronicler Elite Moderator
| Subject: Re: New Gen OTD Thu Aug 18, 2011 11:14 am | |
| that'd be fine. Really just kind of trying to do a batman rpg without there actually being a batman in it, just people inspired by his legend. | |
| | | intangible Contributer
| Subject: Re: New Gen OTD Thu Aug 18, 2011 11:38 am | |
| How about Mary was a niece of Terry and Terry left the mansion to her and some siblings? Or did he have kids? | |
| | | Chronicler Elite Moderator
| Subject: Re: New Gen OTD Thu Aug 18, 2011 12:03 pm | |
| By now Terry would be in his 80's, I focused more on the careers of them behind the mask than on thier personal lives (with the exception of Dick and Barbara). I never mentioned the personal lives of Damien, Tim, Cassandra or Terry. If you want to have a character be the son/daughter/grandaughter/grandson of any of them that's up to you. | |
| | | Mellicious Admin
| Subject: Re: New Gen OTD Thu Aug 18, 2011 10:02 pm | |
| I'm still deciding on whether Courtney will be linked personally, but right now I'm satisfied with her having an obsession over the whole legacy. She's finding artefacts that people are calling fake but she's dead-set determined to have it declared the real thing.
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| | | ShineyMan Professional Member
| Subject: Re: New Gen OTD Fri Aug 19, 2011 12:50 am | |
| Trying to decide what to do with Red Robin. | |
| | | Ink Professional Member
| Subject: Re: New Gen OTD Fri Aug 19, 2011 2:19 am | |
| Well I have two more characters on me that I wasn't going to use til later. I could probably link one of them to Red Robin somehow. What do you have on Red Robin so far? | |
| | | ShineyMan Professional Member
| Subject: Re: New Gen OTD Fri Aug 19, 2011 2:40 am | |
| Well, not a lot, his bio isn't finished. I want him to be a guy who picked up the mantle through family ties somehow, although while raised outside of the US. I'm thinking about having him linked to somebody just to give him a little more backstory. | |
| | | Ink Professional Member
| Subject: Re: New Gen OTD Fri Aug 19, 2011 2:46 am | |
| Ah. Well I have one more character I could possibly relate him to. Either her or he could relate to Bat-Girl by name if nothing else. | |
| | | ShineyMan Professional Member
| Subject: Re: New Gen OTD Fri Aug 19, 2011 2:55 am | |
| Bat-Girl might work. Actually, Red Robin could just have arrived to the city and somehow be related to Bat-Girl, either unknowingly until later or right away. It would be interesting to see them interact overall considering the somewhat different ideals of Justice they both have. Gah, too many ideas. | |
| | | Ink Professional Member
| Subject: Re: New Gen OTD Fri Aug 19, 2011 3:14 am | |
| Yeah there are so many possibilities of linking characters...at least the ones actually in some way related to Batman, Robin, Bat-Girl, and other figures of the "legend". I named my new character Hush after that 2002-2003 arc. That was actually a good arc really. Most Batman arcs to me seem to just milk the fact that he has most of the good villains in DC but that arc was really pretty sweet. | |
| | | ShineyMan Professional Member
| Subject: Re: New Gen OTD Fri Aug 19, 2011 3:19 am | |
| Yeah, Hush is the guy who had surgery to look like Bruce Wayne, right? | |
| | | Ink Professional Member
| Subject: Re: New Gen OTD Fri Aug 19, 2011 3:24 am | |
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| | | ShineyMan Professional Member
| Subject: Re: New Gen OTD Fri Aug 19, 2011 3:27 am | |
| Alright, short and simple answer.
Well, I'm guessing I could make Red Robin a distant cousin or a brother/half brother to Angelica. | |
| | | Ink Professional Member
| Subject: Re: New Gen OTD Fri Aug 19, 2011 3:59 am | |
| Yeah that could work. I might make some sort of arc where she's got some sort of Blood Relation to Black Mask. It'd be fun to mess with her head. | |
| | | ShineyMan Professional Member
| Subject: Re: New Gen OTD Fri Aug 19, 2011 4:09 am | |
| She's already pretty messed up so that would be an interesting conflict. Anyway, I think I'm done with his bio. | |
| | | Ink Professional Member
| Subject: Re: New Gen OTD Fri Aug 19, 2011 4:27 am | |
| Yeah, just read it. I can see a relation there. I only have two characters not really "inspired" by the Batman legend itself. So it'd be a bit more difficult to find anything to relate them to aside from Hush's obsession with find Black Mask...though when she finds him, I imagine she wouldn't have any clue what to do with him haha. "Well, you found me...now what?" "...Crap I never thought about what I was going to do after I found you...um..." | |
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